B1EmotionInfo
- Runtime snapshot data for a single emotion instance on a character,
* storing the emotion ID, current level, value, and start time.
| Property | Type | Description | Metadata |
|---|---|---|---|
| ListKey | FString | Key used to identify this emotion entry in a list. | Category: B1EmotionInfo |
| EmotionId | FName | The emotion ID referencing the emotion data table row. | |
| Level | int32 | Current level of this emotion. | |
| Value | int32 | Current value of this emotion. | |
| StartTime | float | The in-game time (seconds) when this emotion started. |