| Center | FVector | World-space center of the debug capsule. | |
| HalfHeight | float | Half-height of the capsule cylinder portion. | |
| Radius | float | Radius of the capsule. | |
| Rotation | FQuat | Rotation of the capsule. | |
| Color | FColor | Color of the debug capsule. | |
| bPersistentLines | bool | Whether the capsule persists across frames. | |
| LifeTime | float | Duration in seconds before the capsule disappears (-1 means use default). | |
| DepthPriority | uint8 | Depth priority for rendering order of this debug primitive. | |
| Thickness | float | Thickness of the capsule lines in world units. | |