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B1DoorTemplateSetting

  • Defines the animation, sound, and timing settings for a door template.
    * Used to configure how a specific door type opens, closes, and plays effects.
PropertyTypeDescriptionMetadata
DoorAnimationTypeEB1DoorAnimationTypeThe type of door animation to use (hinged, sliding, garage, double).Category: B1DoorTemplateSetting
DoorOpenAudioIdFNameAudio resource ID played when the door opens.Category: Sound
ReferTo: DT_AudioResources
DoorCloseAudioIdFNameAudio resource ID played when the door closes.Category: Sound
ReferTo: DT_AudioResources
bDoorAnimUseboolWhether to play the door animation logic.Category: B1DoorTemplateSetting
bDoorLockNotUseboolWhether door lock functionality is disabled for this door.Category: B1DoorTemplateSetting
DoorMeshNameFNameThe name of the primary door mesh component.Category: Expression
SecondDoorMeshNameFNameThe name of the secondary door mesh component (for double hinged doors).Category: Expression
MaxDoorOpeningAnglefloatMaximum opening angle for hinged doors (degrees).Category: Expression
ClampMin: 0
DoorLocationCurveTObjectPtrCurve defining door location movement for sliding and garage doors.Category: Expression
ClampMin: 0
DoorRotationCurveTObjectPtrCurve defining door rotation movement for garage doors.Category: Expression
ClampMin: 0
DoorOpeningTimefloatDuration in seconds for the door to fully open.Category: Expression
ClampMin: 0
DoorClosingTimefloatDuration in seconds for the door to fully close.Category: Expression
ClampMin: 0
DoorOpenAnimId1FNameCharacter animation ID played when the door is opened (primary).Category: Animation
ReferTo: DT_AnimCharacter
DoorOpenAnimId2FNameCharacter animation ID played when the door is opened (secondary).Category: Animation
ReferTo: DT_AnimCharacter