B1CharacterBodyInfo
- Defines character body settings, including the body mesh,
* animation instance, appearance preset, and foot-type mesh mappings.
| Property | Type | Description | Metadata |
|---|---|---|---|
| BodyMesh | FSoftObjectPath | Soft reference to the body mesh. | Category: B1CharacterBodyInfo |
| bMergeBodyMesh | bool | Flag indicating whether the body mesh is merged by sections. | Category: B1CharacterBodyInfo |
| AppearancePresetId | FName | Identifier for the appearance preset used by this body. | Category: B1CharacterBodyInfo Foreign: AppearancePreset.Id |
| FootTypeMesh | TMap | Foot Mesh indexed by foot type. | Category: B1CharacterBodyInfo |
| StockingFootTypeMesh | TMap | Foot Mesh used when stockings are worn. Falls back to FootTypeMesh if entry is missing. | Category: B1CharacterBodyInfo |
| ToeMesh | FSoftObjectPath | Toe Mesh for main-body overlay when stockings are worn (single mesh — no per-stocking variants). | Category: B1CharacterBodyInfo |
| SoftAnimInstance | FSoftClassPath | Soft reference to the animation instance class. Used for JSON/CBOR serialization and async loading in RefreshBody. * Stored as a path (not TSoftClassPtr) because reflection-based snapshot resolves TSoftClassPtr via FindObject, which is fatal during GC. | Category: B1CharacterBodyInfo |
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See alsoCharacter
- EB1CharacterNameFormatType
- FB1CharacterAnimConfig
- FB1CharacterAnimTableRow
- FB1CharacterAttribute
- FB1CharacterAttributeAmbitionInfo
- FB1CharacterAttributeAppearancePresetInfo
- FB1CharacterAttributeEducationInfo
- FB1CharacterAttributeJobInfo
- FB1CharacterAttributePreferenceInfo
- FB1CharacterAttributeSkillInfo
- FB1CharacterAttributeTableRow
- FB1CharacterBodyAnimClass