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B1AttackComboStage

  • One stage of an attack combo. Pairs the attack animation with the AttackHit effect its strike applies to the victim.
    * The stage is picked by combo index (% Num); anim and effect are always kept together so their indices never drift apart.
PropertyTypeDescriptionMetadata
AnimIdFNameAttack animation for this combo stage.Category: B1AttackComboStage
Foreign: AnimCharacter_Interaction.Id
HitEffectIdFNameAttackHit effect this stage's strike applies to the victim; the single source of the per-stage effect (required).
e.g. a jab stage points to a weak Animation effect, a finisher stage to a Ragdoll / long-invincibility effect.
Category: B1AttackComboStage
Foreign: ActiveInteractionEffect.Id