B1AttackComboStage
- One stage of an attack combo. Pairs the attack animation with the AttackHit effect its strike applies to the victim.
* The stage is picked by combo index (% Num); anim and effect are always kept together so their indices never drift apart.
| Property | Type | Description | Metadata |
|---|---|---|---|
| AnimId | FName | Attack animation for this combo stage. | Category: B1AttackComboStage Foreign: AnimCharacter_Interaction.Id |
| HitEffectId | FName | AttackHit effect this stage's strike applies to the victim; the single source of the per-stage effect (required). e.g. a jab stage points to a weak Animation effect, a finisher stage to a Ragdoll / long-invincibility effect. | Category: B1AttackComboStage Foreign: ActiveInteractionEffect.Id |