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B1ArrestVerdictAction

What an arrest does once its outcome has been decided. Both entries are optional and independent, so an outcome can
run a script, open a choice card, do both, or nothing at all. The script runs first, with the officer as Self and the
criminal as Target; the card is then sent from the officer to the criminal.

PropertyTypeDescriptionMetadata
ScriptIdFNameScript to run. Use it for outcomes that settle on the spot, such as paying a fineCategory: B1ArrestVerdictAction
Foreign: Script.Id
ChoiceCardIdFNameChoiceCard to open. Use it for outcomes that ask the criminal to decide, such as standing trial.
Names a ChoiceCard row, not a ChoiceCardGroup - group level card selection and Sender/Receiver are bypassed,
the card always goes officer to criminal. Reading an id off a script that uses OpenChoiceCardPopup will not
work here, because those name groups; take the ChoiceCardId held inside the group instead.
Category: B1ArrestVerdictAction
Foreign: ChoiceCard.Id