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B1AnimNotifyEventData_ChangeState

  • Animation notify event data for changing a game object state on a target entity during animation.
PropertyTypeDescriptionMetadata
TargetEB1BaseObjectThe target object (self or target) whose state will be changed.
ChangedStateGroupNameFNameThe state group name within which the state change occurs.
ChangeStateNameFNameThe new state name to transition to.
TypeEB1NotyfyTypeWhether this is a one-shot Notify or a duration-based NotifyState.
TriggerTimefloatTime in seconds within the animation at which this event triggers.
DurationfloatDuration in seconds for NotifyState events.