B1AccessoryDescription
- Defines an accessory instance used in character customization,
* including its type, mesh IDs, socket bindings, transforms,
* and customizable material.
| Property | Type | Description | Metadata |
|---|---|---|---|
| AccessoryType | FName | Type/category of the accessory (e.g., Glasses, Earring). | Category: B1AccessoryDescription |
| AccessoryId | FName | Accessory identifier referencing AttachedAccessory.Id. | Category: B1AccessoryDescription Foreign: AttachedAccessory.Id |
| AccessoryMeshId | FName | Mesh identifier referencing AttachedAccessoryMesh.Id. | Category: B1AccessoryDescription Foreign: AttachedAccessoryMesh.Id |
| SocketNames | TArray | Socket names where the accessory is attached. | Category: B1AccessoryDescription |
| AccessoryTransformData | TMap | Transform overrides per bone. | Category: B1AccessoryDescription |
| ScalarParameters | TMap | Scalar material parameters by section index. | Category: B1AccessoryDescription |
| VectorParameters | TMap | Vector (color) material parameters. | Category: B1AccessoryDescription |
| AiTextureParameters | TMap | AI-generated texture parameters by section index. | Category: B1AccessoryDescription |