📘 ObjectCustomizeMaterialGroup Data Guide
🧩 Struct: FB1ObjectCustomizeMaterialGroupRow
Defines a group of material layer settings used for customizing object appearances.
Properties
- GroupName (
FName): Identifier for this material customization group. (StringTableKey = "Id") - LayerParam (
TArray<FB1GameObjectMaterialLayerParam>): List of layered material parameters used for customization (e.g., albedo, normal, emissive).
📚 References
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See alsoObject
- EB1ObjectCustomizeType
- Object Data Guide
- ObjectBp Data Guide
- ObjectCategory Data Guide
- ObjectChangeActorGroup Data Guide
- ObjectChangeMaterialGroup Data Guide
- ObjectChangeMeshGroup Data Guide
- ObjectCustomizeMaterialParts Data Guide
- ObjectCustomizeShapeTemplates Data Guide
- ObjectDataFilter Data Guide
- ObjectPartsCustomUsage Data Guide
- ObjectPartsParamUsage Data Guide