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📘 B1Texture2D Data Guide

🧩 Struct: FB1Texture2DTableRow​

Defines a 2D texture resource entry used in the UI or customization systems.

Properties​

  • Id (FName): Unique identifier for the texture.
  • Texture2D (TSoftObjectPtr<UObject>): Texture asset or atlas reference. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)