📘 B1Texture2D Data Guide
🧩 Struct: FB1Texture2DTableRow
Defines a 2D texture resource entry used in the UI or customization systems.
Properties
- Id (
FName): Unique identifier for the texture. - Texture2D (
TSoftObjectPtr<UObject>): Texture asset or atlas reference. (AllowedClasses = Texture2D, SlateTextureAtlasInterface)