📘 AppearanceHead Data Guide
🧩 Struct: FB1AppearanceHeadTableRow
Data for head mesh applied to the character.
Properties
- Id (
FName): Unique identifier for the head appearance entry. - Thumbnail (
TSoftObjectPtr<UTexture2D>): Preview image used in the customization UI. (Category = UI) - DescTextId (
FString): Localization key for the description of this appearance. (StringTableKey) (Category = UI) - GenderType (
EB1GenderType): Gender this head mesh supports. - BodyAgeType (
EB1BodyAgeType): Age group this mesh applies to. - SubCategories (
TArray<FName>): Subcategories used for UI filtering. (Foreign = "GarmentSubCategory.Id") - Mesh (
TSoftObjectPtr<USkeletalMesh>): Skeletal mesh for the head model. - FaceSkinColorId (
FName): Default skin color ID applied to body skin linked with this head. (Foreign = "AppearanceSkinColor.Id") - EyebrowId (
FName): Default eyebrow ID linked with this head. (Foreign = "AppearanceEyebrow.Id") - EyelashId (
FName): Default eyelash ID linked with this head. (Foreign = "AppearanceEyelash.Id") - DefaultHairId (
FName): Default hair ID linked with this head. - MatchingGenderId (
TMap<EB1GenderType, FName>): Mapping ID based on gender for the head mesh. (Foreign = "AppearanceHead.Id") - MatchingBodyAgeId (
TMap<EB1BodyAgeType, FName>): Mapping ID based on body age for the head mesh. (Foreign = "AppearanceHead.Id") - HiddenFromUI (
bool): Whether the head should be hidden from the character customization UI.
📚 References
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See alsoAppearance
- EB1AppearanceParts
- AppearanceBeard Data Guide
- AppearanceBodyShape Data Guide
- AppearanceEyebrow Data Guide
- AppearanceEyelash Data Guide
- AppearanceFacePreset Data Guide
- AppearanceFreckles Data Guide
- AppearanceHair Data Guide
- AppearanceHairMesh Data Guide
- AppearanceIrisPreset Data Guide
- AppearanceMakeup Data Guide
- AppearanceMakeupParts Data Guide