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Execute_StopDualSense

Stop DualSense device property. Only deactivates when BaseObject is the character currently being controlled by the player.

Parameters

ParamsDescription
BaseObjectTarget object (Self, Target) - must be locally possessed
CommandStopDualSense
S1Preset ID to stop

Examples

ExampleBaseObjectCommandS1
Stop ship engine rumbleSelfStopDualSenseShip_Engine_Rumble