Execute_StopDualSense
Stop DualSense device property. Only deactivates when BaseObject is the character currently being controlled by the player.
Parameters
| Params | Description |
|---|---|
| BaseObject | Target object (Self, Target) - must be locally possessed |
| Command | StopDualSense |
| S1 | Preset ID to stop |
Examples
| Example | BaseObject | Command | S1 |
|---|---|---|---|
| Stop ship engine rumble | Self | StopDualSense | Ship_Engine_Rumble |