Execute_PutInSiteInventory
Description
Puts the BaseObject game object into the home site inventory of the Self character. The object and all its grouped children are added to the site inventory. Self must own a home. Returns early if the object is already in the site inventory.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The game object to be stored into the Self character's home site inventory |
Examples
| Description | BaseObject | Command |
|---|---|---|
| Store Target object into Self's home site inventory | Target | PutInSiteInventory |
| Store Self object into home site inventory | Self | PutInSiteInventory |
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