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Execute_PutInSiteInventory

Description

Puts the BaseObject game object into the home site inventory of the Self character. The object and all its grouped children are added to the site inventory. Self must own a home. Returns early if the object is already in the site inventory.

Parameters

ParameterDescription
BaseObjectThe game object to be stored into the Self character's home site inventory

Examples

DescriptionBaseObjectCommand
Store Target object into Self's home site inventoryTargetPutInSiteInventory
Store Self object into home site inventorySelfPutInSiteInventory