Description
Plays a post-process effect defined in DA_PostProcessMaterial on the BaseObject.
The effect is only applied when the local player is currently possessing the BaseObject.
Parameters
| Parameter | Description |
|---|
| BaseObject | The entity to apply the post-process effect to when it is possessed. |
| S1 | The post-process effect ID defined in DA_PostProcessMaterial. |
Examples
| Description | BaseObject | Command |
|---|
| Play RadialBlur post-process effect on Self | Self | PlayPP |
| Play ScreenFlash post-process effect on Target | Target | PlayPP |