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Execute_PickUpSlotObject

Description

Picks up a carriable object from the specified slot on the Target object and attaches it to the Self character's hand. The slot must contain an occupying CarriableObject for the pickup to succeed.

Note

If the selected hand already holds an object, the existing object is destroyed first.

Parameters

ParameterDescription
BaseObjectNot directly used; Self picks up from the Target object's slot
S2Slot name to pick up the object from (must contain a CarriableObject)

Examples

DescriptionBaseObjectCommandS2
Pick up a pizza slice from microwave slotSelfPickUpSlotObjectSlot_Inside
Pick up an item from a specific storage slotSelfPickUpSlotObjectSlot_Top_01