Execute_PickUpSlotObject
Description
Picks up a carriable object from the specified slot on the Target object and attaches it to the Self character's hand. The slot must contain an occupying CarriableObject for the pickup to succeed.
Note
If the selected hand already holds an object, the existing object is destroyed first.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Not directly used; Self picks up from the Target object's slot |
| S2 | Slot name to pick up the object from (must contain a CarriableObject) |
Examples
| Description | BaseObject | Command | S2 |
|---|---|---|---|
| Pick up a pizza slice from microwave slot | Self | PickUpSlotObject | Slot_Inside |
| Pick up an item from a specific storage slot | Self | PickUpSlotObject | Slot_Top_01 |
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