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Execute_PickUpAttachObject

Description

Picks up the Target carriable object from the world and attaches it to the Self character's hand. Disables collision on the picked-up object and updates pathfinding if it was on the floor.

Note

If the selected hand already holds an object, the existing object is destroyed first.

Parameters

ParameterDescription
BaseObjectNot directly used; Self picks up the Target CarriableObject

Examples

DescriptionBaseObjectCommand
Character picks up a plate from a tableSelfPickUpAttachObject
Character picks up a tool from the floorSelfPickUpAttachObject