Execute_PickUpAttachObject
Description
Picks up the Target carriable object from the world and attaches it to the Self character's hand. Disables collision on the picked-up object and updates pathfinding if it was on the floor.
Note
If the selected hand already holds an object, the existing object is destroyed first.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Not directly used; Self picks up the Target CarriableObject |
Examples
| Description | BaseObject | Command |
|---|---|---|
| Character picks up a plate from a table | Self | PickUpAttachObject |
| Character picks up a tool from the floor | Self | PickUpAttachObject |
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