Execute_OccupyFleaMarketObject
Description
Requests or releases occupation of the BaseObject (sale prop) within the flea market event. If S1 is Request, the object is occupied by the seller; if S1 is Release, the occupation is released.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The flea market object (stall prop) to occupy or release. |
| S1 | Request: occupy the object for the seller; Release: release the occupied object. |
Examples
| Description | BaseObject | Command |
|---|---|---|
| Seller claims a display table for their stall | Self | OccupyFleaMarketObject |
| Seller releases the display table when done | Self | OccupyFleaMarketObject |
| Target occupies a flea market prop object | Target | OccupyFleaMarketObject |
| Target releases a previously occupied prop | Target | OccupyFleaMarketObject |
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See alsoHousehold Biz & Restaurant
- AbortRestaurantCustomerSequence
- ActivateAssignedRestaurantTable
- AddCustomerSatisfaction
- AddTinyShopScore
- BeginReceivingRestaurantOrder
- BindRestaurantCookingTray
- ClaimRestaurantCookingBatch
- ClaimRestaurantServingBatch
- CommitPendingRestaurantGroupOrder
- CompleteRestaurantMeal
- CompleteRestaurantTableCleanup
- FleaMarket