Execute_FleaMarket
Description
Starts or finishes a flea market with the BaseObject as the seller. If S1 is Start, creates a flea market SiteEvent; if S1 is Finish, destroys the active flea market SiteEvent at the current location.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The seller character who starts or finishes the flea market. |
| S1 | Start: create a new flea market site event; Finish: destroy the active flea market site event. |
Examples
| Description | BaseObject | Command |
|---|---|---|
| Self opens a flea market stall at the current site | Self | FleaMarket |
| Self closes the flea market stall | Self | FleaMarket |
| Target starts a flea market at their location | Target | FleaMarket |
| Target ends the flea market they are running | Target | FleaMarket |
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See alsoHousehold Biz & Restaurant
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- ActivateAssignedRestaurantTable
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- ClaimRestaurantCookingBatch
- ClaimRestaurantServingBatch
- CommitPendingRestaurantGroupOrder
- CompleteRestaurantMeal
- CompleteRestaurantTableCleanup
- GiveTip