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Execute_EndSleepwalking

Description

Ends the sleepwalking state for the specified character. Calls RequestEndSleepwalking on the character's DreamComponent.

Note

This execute must be added at the end of sleepwalking interactions to define the exact moment when the sleepwalking state ends.

Parameters

ParameterDescription
BaseObjectThe character to end the sleepwalking state for

Examples

DescriptionBaseObjectCommand
End the sleepwalking state for SelfSelfEndSleepwalking
End the sleepwalking state for TargetTargetEndSleepwalking