Execute_ChangeOutfitCategory
Description
Changes the character's active outfit to the specified outfit category.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The character whose outfit category will be changed (Self or Target). |
| S1 | Outfit category name to apply (e.g. "Casual", "Formal", "Sport"). |
| S2 | "Manual" marks a user-directed change (closet / hanger / self menu). |
| It uses the Action reason so the rule-based outfit option never blocks it. | |
| Any other value keeps the default Script reason. |
Examples
| Description | BaseObject | Command | S1 | S2 |
|---|---|---|---|---|
| Changes self's outfit category to Casual. | Self | ChangeOutfitCategory | Casual | |
| Changes self's outfit category to Formal. | Self | ChangeOutfitCategory | Formal | |
| Changes target's outfit category to Sport. | Target | ChangeOutfitCategory | Sport | |
| Changes self's outfit category to Swimwear. | Self | ChangeOutfitCategory | Swimwear | |
| User picked Sleep at the closet. | Self | ChangeOutfitCategory | Sleep | Manual |
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