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Execute_ChangeOutfitCategory

Description

Changes the character's active outfit to the specified outfit category.

Parameters

ParameterDescription
BaseObjectThe character whose outfit category will be changed (Self or Target).
S1Outfit category name to apply (e.g. "Casual", "Formal", "Sport").
S2"Manual" marks a user-directed change (closet / hanger / self menu).
It uses the Action reason so the rule-based outfit option never blocks it.
Any other value keeps the default Script reason.

Examples

DescriptionBaseObjectCommandS1S2
Changes self's outfit category to Casual.SelfChangeOutfitCategoryCasual
Changes self's outfit category to Formal.SelfChangeOutfitCategoryFormal
Changes target's outfit category to Sport.TargetChangeOutfitCategorySport
Changes self's outfit category to Swimwear.SelfChangeOutfitCategorySwimwear
User picked Sleep at the closet.SelfChangeOutfitCategorySleepManual