Description
Changes the channel of the BaseObject to the specified channel.
The instigator is set to the non-BaseObject entity. Channel is used to categorize object visual variations (e.g., holiday themes, seasonal decorations).
Parameters
| Parameter | Description |
|---|
| BaseObject | Target GameObject to change the channel |
| S1 | Channel ID to change to |
Examples
| Description | BaseObject | Command | S1 |
|---|
| Change Target to holiday channel | Target | ChangeChannel | Holiday |
| Reset Target to normal channel | Target | ChangeChannel | Normal |
| Change Target to Christmas theme | Target | ChangeChannel | Christmas |