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Execute_Ascend

Description

Causes the specified ghost character to ascend, which leads to their final despawning from the game world. The character must have the GhostSimulate entity state.

Parameters

ParameterDescription
BaseObjectThe ghost character to ascend (Self or Target).

Examples

DescriptionBaseObjectCommand
Make Self (ghost character) ascendSelfAscend
Make Target (ghost character) ascendTargetAscend