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Execute_AddSeizure

Description

Adds the BaseObject game object to the list of seized objects in the site where it is currently located. If the object has no valid located site, this action has no effect.

Parameters

ParameterDescription
BaseObjectThe game object to be marked as seized (Self or Target).

Examples

DescriptionBaseObjectCommand
Mark Self game object as a seizure targetSelfAddSeizure
Mark Target game object as a seizure targetTargetAddSeizure
Add a located object to the site's seizure listSelfAddSeizure