Description
Adds points to the specified perspective for the character. If the character is currently playing an
interaction, the change is applied with a cooldown check; otherwise the probability is still applied
but the cooldown check is skipped.
Parameters
| Parameter | Description |
|---|
| BaseObject | The character whose perspective will be changed (Self or Target). |
| S1 | The perspective name to add points to. |
| S2 | The perspective category used for probability calculation. |
| F1 | The value to add to the perspective point. |
Examples
| Description | BaseObject | Command | S1 | S2 | F1 |
|---|
| Increase Freedom perspective by 0.2 | Self | AddPerspective | Freedom | Object_Type | 0.2 |
| Increase Conservation perspective by 0.5 | Self | AddPerspective | Conservation | Object_Type | 0.5 |
| Increase Authority perspective of Target by 0.3 | Target | AddPerspective | Authority | Object_Type | 0.3 |