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Execute_AddPerspective

Description

Adds points to the specified perspective for the character. If the character is currently playing an interaction, the change is applied with a cooldown check; otherwise the probability is still applied but the cooldown check is skipped.

Parameters

ParameterDescription
BaseObjectThe character whose perspective will be changed (Self or Target).
S1The perspective name to add points to.
S2The perspective category used for probability calculation.
F1The value to add to the perspective point.

Examples

DescriptionBaseObjectCommandS1S2F1
Increase Freedom perspective by 0.2SelfAddPerspectiveFreedomObject_Type0.2
Increase Conservation perspective by 0.5SelfAddPerspectiveConservationObject_Type0.5
Increase Authority perspective of Target by 0.3TargetAddPerspectiveAuthorityObject_Type0.3