Execute_AddDemerit
Description
Adds a demerit point to the BaseObject school student. The amount is looked up from DA->DemeritPointsByReason[S1]. After accumulation, the total is compared to DA->DemeritThresholdForCounseling and a counseling SocialEvent is triggered when reached. Every call posts an activity feed wall message with the current total.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Student character with an active school career slot. |
| S1 | EB1SchoolDemeritReason. Valid values: Deviance, GradeF, Fight. |
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