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Execute_AddCalorie

Description

Adds a calorie value to the character specified by BaseObject. The amount added is determined by the calorie type name provided in S1, which maps to an EB1CalorieType value (e.g., Low, Medium, High, Zero).

Parameters

ParameterDescription
BaseObjectThe character entity to apply the calorie change to (Self or Target).
S1Calorie type name from EB1CalorieType (e.g., Low, Medium, High, Zero).

Examples

DescriptionBaseObjectCommandS1
Add a low calorie amount to selfSelfAddCalorieLow
Add a medium calorie amount to self after eating a mealSelfAddCalorieMedium
Add a high calorie amount to target after a feastTargetAddCalorieHigh
Add zero calories to self (no change)SelfAddCalorieZero