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Condition_PlayingAmbition

Description

Checks the currently in-progress ambition of the specified entity. When F1 is greater than 0, also verifies that the ambition's current step matches F1. Supports Equal and NotEqual comparisons only.

Parameters

ParameterDescription
BaseObjectThe entity to check (Self or Target).
CompareTypeComparison operator (Equal, NotEqual).
S1Ambition item ID that is expected to be in progress (e.g., Rich, Voice).
F1Expected ambition step (0 means step is ignored; otherwise must match).

Examples

DescriptionBaseObjectCommandCompareTypeS1F1
Check if self's current ambition is RichSelfPlayingAmbitionEqualRich0
Check if self's current ambition is Rich at step 2SelfPlayingAmbitionEqualRich2
Check if self's current ambition is NOT VoiceSelfPlayingAmbitionNotEqualVoice0
Check if self's current ambition is Voice at step 3SelfPlayingAmbitionEqualVoice3