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Condition_PickedObjectInDiningSlot

Description

Checks whether the BaseObject is currently placed in a slot of type Object whose slot data is connected to a chair component (i.e., a dining slot).

Parameters

ParameterDescription
BaseObjectThe object whose slot occupancy state will be checked (Self or Target).
CompareTypeEqual (object is in a dining slot), NotEqual (object is not).

Examples

DescriptionBaseObjectCommandCompareType
Check if the picked object is in a dining slotSelfPickedObjectInDiningSlotEqual
Check if the picked object is NOT in a dining slotSelfPickedObjectInDiningSlotNotEqual
Check if Target object is placed in a dining slotTargetPickedObjectInDiningSlotEqual
Check if Target object is NOT in a dining slotTargetPickedObjectInDiningSlotNotEqual