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Condition_IsSameFloor

Description

Checks whether the BaseObject and the non-base entity are on the same floor level. Both entities must be valid actors with a valid FloorLevel.

Parameters

ParameterDescription
BaseObjectThe entity to compare floor level (Self or Target).
CompareTypeEqual (same floor), NotEqual (different floor).

Examples

DescriptionBaseObjectCommandCompareType
Check if Self and Target are on the same floorSelfIsSameFloorEqual
Check if Self and Target are on different floorsSelfIsSameFloorNotEqual