Condition_IsRemainInteractee
Description
Checks whether there are remaining interactable entities (Interactees) associated with the given GameObject,
excluding the NonBaseObject entity itself. Returns true if at least one other interactee exists in the set.
If the checked entity is in the set, requires more than one total interactee to return true.
If the checked entity is not in the set, any non-empty set returns true.
Parameters
| Parameter | Description |
|---|
| BaseObject | The owner GameObject whose interactee set is checked |
| CompareType | Equal: at least one remaining interactee exists; NotEqual: none remaining |
Examples
| Description | BaseObject | Command | CompareType |
|---|
| Check if other interactees remain besides NonBase | Self | IsRemainInteractee | Equal |
| Check if no interactees remain besides NonBase | Target | IsRemainInteractee | NotEqual |