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Condition_IsRemainInteractee

Description

Checks whether there are remaining interactable entities (Interactees) associated with the given GameObject, excluding the NonBaseObject entity itself. Returns true if at least one other interactee exists in the set. If the checked entity is in the set, requires more than one total interactee to return true. If the checked entity is not in the set, any non-empty set returns true.

Parameters

ParameterDescription
BaseObjectThe owner GameObject whose interactee set is checked
CompareTypeEqual: at least one remaining interactee exists; NotEqual: none remaining

Examples

DescriptionBaseObjectCommandCompareType
Check if other interactees remain besides NonBaseSelfIsRemainInteracteeEqual
Check if no interactees remain besides NonBaseTargetIsRemainInteracteeNotEqual