Condition_IsRelationshipFocusSelection
Description
Checks whether the specified relationship stat between BaseObject and the counterpart is in a focus-selected state. Focus selection indicates that the player has actively chosen this stat as a relationship priority.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Character whose relationship stat focus is checked (Self or Target) |
| CompareType | Equal (stat is focus-selected), NotEqual (stat is not focus-selected) |
| S1 | Relationship stat ID to check (e.g., Romance, Friendship, Business) |
Examples
| Description | BaseObject | Command | CompareType | S1 |
|---|---|---|---|---|
| Self's Romance stat with Target is focus-selected | Self | IsRelationshipFocusSelection | Equal | Romance |
| Self's Friendship stat with Target is not focus-selected | Self | IsRelationshipFocusSelection | NotEqual | Friendship |
| Target's Business stat with Self is focus-selected | Target | IsRelationshipFocusSelection | Equal | Business |
| Target's Romance stat with Self is not focus-selected | Target | IsRelationshipFocusSelection | NotEqual | Romance |
Back to Command FinderSearch and filter all 491 Script Condition documents