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Condition_IsRabbitHole

Description

Checks whether the specified character is currently in a rabbit hole. By default, only the BaseObject character is checked. If S1 is set to CheckHouseholdMember, the condition checks whether any member of the BaseObject character's household is in a rabbit hole.

Parameters

ParameterDescription
BaseObjectThe character to check (Self or Target).
CompareTypeSupported compare types: Equal, NotEqual.
S1Optional mode. Set to CheckHouseholdMember to check any household member instead.

Examples

DescriptionBaseObjectCommandCompareTypeS1
Check if Self is in a rabbit holeSelfIsRabbitHoleEqual
Check if any household member of Self is in a rabbit holeSelfIsRabbitHoleEqualCheckHouseholdMember
Check if Target is not in a rabbit holeTargetIsRabbitHoleNotEqual