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Condition_IsPlayerFamilyTree

Description

Checks whether the BaseObject shares the same family tree (blood relation) as the currently played character. Spouses of the played character are also included, but the spouse's own family is not.

Parameters

ParameterDescription
BaseObjectCharacter whose family tree membership will be checked
CompareTypeSupported compare types: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
If Self is in the played character's family treeSelfIsPlayerFamilyTreeEqual
If Self is not in the played character's family treeSelfIsPlayerFamilyTreeNotEqual
If Target is in the played character's family treeTargetIsPlayerFamilyTreeEqual
If Target is not in the played character's family treeTargetIsPlayerFamilyTreeNotEqual