Condition_IsPlayerFamilyTree
Description
Checks whether the BaseObject shares the same family tree (blood relation) as the currently played character. Spouses of the played character are also included, but the spouse's own family is not.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Character whose family tree membership will be checked |
| CompareType | Supported compare types: Equal, NotEqual |
Examples
| Description | BaseObject | Command | CompareType |
|---|---|---|---|
| If Self is in the played character's family tree | Self | IsPlayerFamilyTree | Equal |
| If Self is not in the played character's family tree | Self | IsPlayerFamilyTree | NotEqual |
| If Target is in the played character's family tree | Target | IsPlayerFamilyTree | Equal |
| If Target is not in the played character's family tree | Target | IsPlayerFamilyTree | NotEqual |
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