Skip to main content

Condition_IsPlayerFamilyOrFamilyTree

Description

Checks whether the BaseObject belongs to the playing household OR shares the same family tree as the currently played character (equivalent to IsPlayerFamily OR IsPlayerFamilyTree). Spouses of the played character are included, but their own families are not.

Parameters

ParameterDescription
BaseObjectCharacter to check for household or family tree membership
CompareTypeSupported compare types: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
If Self is in the playing household or the played character's family treeSelfIsPlayerFamilyOrFamilyTreeEqual
If Self meets neither conditionSelfIsPlayerFamilyOrFamilyTreeNotEqual
If Target is in the playing household or the played character's family treeTargetIsPlayerFamilyOrFamilyTreeEqual
If Target meets neither conditionTargetIsPlayerFamilyOrFamilyTreeNotEqual