Condition_IsPlayerFamilyOrFamilyTree
Description
Checks whether the BaseObject belongs to the playing household OR shares the same family tree as the currently played character (equivalent to IsPlayerFamily OR IsPlayerFamilyTree). Spouses of the played character are included, but their own families are not.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Character to check for household or family tree membership |
| CompareType | Supported compare types: Equal, NotEqual |
Examples
| Description | BaseObject | Command | CompareType |
|---|---|---|---|
| If Self is in the playing household or the played character's family tree | Self | IsPlayerFamilyOrFamilyTree | Equal |
| If Self meets neither condition | Self | IsPlayerFamilyOrFamilyTree | NotEqual |
| If Target is in the playing household or the played character's family tree | Target | IsPlayerFamilyOrFamilyTree | Equal |
| If Target meets neither condition | Target | IsPlayerFamilyOrFamilyTree | NotEqual |
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