Condition_IsPlayerFamilyAndFamilyTree
Description
Checks whether the BaseObject belongs to the playing household AND shares the same family tree as the currently played character (equivalent to IsPlayerFamily AND IsPlayerFamilyTree). Spouses of the played character are included, but their own families are not.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | Character to check for both household and family tree membership |
| CompareType | Supported compare types: Equal, NotEqual |
Examples
| Description | BaseObject | Command | CompareType |
|---|---|---|---|
| If Self is in playing household and the played character's family tree | Self | IsPlayerFamilyAndFamilyTree | Equal |
| If Self fails either condition | Self | IsPlayerFamilyAndFamilyTree | NotEqual |
| If Target is in playing household and the played character's family tree | Target | IsPlayerFamilyAndFamilyTree | Equal |
| If Target fails either condition | Target | IsPlayerFamilyAndFamilyTree | NotEqual |
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