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Condition_IsPlayerFamilyAndFamilyTree

Description

Checks whether the BaseObject belongs to the playing household AND shares the same family tree as the currently played character (equivalent to IsPlayerFamily AND IsPlayerFamilyTree). Spouses of the played character are included, but their own families are not.

Parameters

ParameterDescription
BaseObjectCharacter to check for both household and family tree membership
CompareTypeSupported compare types: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
If Self is in playing household and the played character's family treeSelfIsPlayerFamilyAndFamilyTreeEqual
If Self fails either conditionSelfIsPlayerFamilyAndFamilyTreeNotEqual
If Target is in playing household and the played character's family treeTargetIsPlayerFamilyAndFamilyTreeEqual
If Target fails either conditionTargetIsPlayerFamilyAndFamilyTreeNotEqual