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Condition_IsPendingMoveSchedule

Description

Checks whether the BaseObject character is still moving toward the current schedule's destination and has not yet arrived.

Parameters

ParameterDescription
BaseObjectThe character whose schedule movement status is checked (Self or Target)
CompareTypeSupported compare types: Equal (not yet arrived), NotEqual (already arrived or no active schedule)

Examples

DescriptionBaseObjectCommandCompareType
Checks if Self is still moving toward schedule destinationSelfIsPendingMoveScheduleEqual
Checks if Self has already arrived at schedule destinationSelfIsPendingMoveScheduleNotEqual
Checks if Target is still en route to their scheduleTargetIsPendingMoveScheduleEqual