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Condition_IsInInventory

Description

Checks whether the GameObject is currently contained in an inventory.

Parameters

ParameterDescription
BaseObjectThe object to be checked for the condition
CompareTypeEqual, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
Check if Target is currently in an inventoryTargetIsInInventoryEqual
Check if Target is not currently in an inventoryTargetIsInInventoryNotEqual
Check if Self is currently in an inventorySelfIsInInventoryEqual