Condition_IsInInventory
Description
Checks whether the GameObject is currently contained in an inventory.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The object to be checked for the condition |
| CompareType | Equal, NotEqual |
Examples
| Description | BaseObject | Command | CompareType |
|---|---|---|---|
| Check if Target is currently in an inventory | Target | IsInInventory | Equal |
| Check if Target is not currently in an inventory | Target | IsInInventory | NotEqual |
| Check if Self is currently in an inventory | Self | IsInInventory | Equal |
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