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Condition_IsCraftingObjectFinished

Description

Checks whether the BaseObject craft object's crafting progress has reached 100% (finished). Uses B2CraftingHelper::TryGetCraftingProgress to retrieve the current progress value from the craft object's GameObjectStatComponent. Intended for use with inventory bag interactions where the picked craft object is passed as Target.

Parameters

ParameterDescription
BaseObjectThe craft object entity to check progress on (typically Target)
CompareTypeEqual: finished (progress >= 100%); NotEqual: not finished (progress < 100%)

Examples

DescriptionBaseObjectCommandCompareType
Is the picked craft object finished?TargetIsCraftingObjectFinishedEqual
Is the picked craft object still in progress?TargetIsCraftingObjectFinishedNotEqual