Condition_IsCrafting
Description
Checks whether a crafting operation is currently in progress for the BaseObject actor. The result is determined by querying IsCrafting on the actor's CraftingComponent.
Parameters
| Parameter | Description |
|---|---|
| BaseObject | The actor with a CraftingComponent to check (Self or Target) |
| CompareType | Equal: crafting is in progress; NotEqual: crafting is not in progress |
Examples
| Description | BaseObject | Command | CompareType |
|---|---|---|---|
| Is self currently in the middle of crafting? | Self | IsCrafting | Equal |
| Has the workbench finished or not started crafting? | Target | IsCrafting | NotEqual |
| Is the target actor actively crafting? | Target | IsCrafting | Equal |
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