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Condition_IsCrafting

Description

Checks whether a crafting operation is currently in progress for the BaseObject actor. The result is determined by querying IsCrafting on the actor's CraftingComponent.

Parameters

ParameterDescription
BaseObjectThe actor with a CraftingComponent to check (Self or Target)
CompareTypeEqual: crafting is in progress; NotEqual: crafting is not in progress

Examples

DescriptionBaseObjectCommandCompareType
Is self currently in the middle of crafting?SelfIsCraftingEqual
Has the workbench finished or not started crafting?TargetIsCraftingNotEqual
Is the target actor actively crafting?TargetIsCraftingEqual