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Condition_IsBabyBeingHeld

Description

Checks whether the specified character is currently holding (grabbing) a baby.

Parameters

ParameterDescription
BaseObjectThe character to check (Self or Target).
CompareTypeSupported compare types: Equal, NotEqual.

Examples

DescriptionBaseObjectCommandCompareType
Check if Self is currently holding a babySelfIsBabyBeingHeldEqual
Check if Self is not currently holding a babySelfIsBabyBeingHeldNotEqual
Check if Target is currently holding a babyTargetIsBabyBeingHeldEqual