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Condition_IsAccommodationRoom

Description

Checks whether the BaseObject is currently inside its reserved check-in (accommodation) room. Location check only (mirrors IsHome). Returns false when there is no reserved room, or when the character is elsewhere in the same hotel (a different room / common area).

Parameters

ParameterDescription
BaseObjectCharacter whose location against the reserved room is checked
CompareTypeSupported compare types: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
If Self is inside the reserved roomSelfIsAccommodationRoomEqual
If Self is not inside itSelfIsAccommodationRoomNotEqual