Condition_IsAccommodationRoom
Description
Checks whether the BaseObject is currently inside its reserved check-in (accommodation) room.
Location check only (mirrors IsHome). Returns false when there is no reserved room, or when the
character is elsewhere in the same hotel (a different room / common area).
Parameters
| Parameter | Description |
|---|
| BaseObject | Character whose location against the reserved room is checked |
| CompareType | Supported compare types: Equal, NotEqual |
Examples
| Description | BaseObject | Command | CompareType |
|---|
| If Self is inside the reserved room | Self | IsAccommodationRoom | Equal |
| If Self is not inside it | Self | IsAccommodationRoom | NotEqual |