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Condition_InteractionTargetIsOwner

Description

Checks whether the current interaction target of the BaseObject matches the BaseObject itself, and evaluates the result based on the boolean value provided in S1.

Parameters

ParameterDescription
BaseObjectThe object whose current interaction target will be checked (Self or Target).
S1True: succeeds if the interaction target is Self. False: succeeds if the interaction target is not Self.

Examples

DescriptionBaseObjectCommandS1
Check if Self's current interaction target is SelfSelfInteractionTargetIsOwnerTrue
Check if Self's current interaction target is NOT SelfSelfInteractionTargetIsOwnerFalse
Check if Target's current interaction target is SelfTargetInteractionTargetIsOwnerTrue
Check if Target's current interaction target is NOT SelfTargetInteractionTargetIsOwnerFalse