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Condition_HoldingHand

Description

Checks whether the BaseObject character is currently holding hands with another character.

Parameters

ParameterDescription
BaseObjectThe entity whose hold-hand state is checked (Self or Target).
CompareTypeEqual (is holding hand), NotEqual (is not holding hand).

Examples

DescriptionBaseObjectCommandCompareType
Self is holding handsSelfHoldingHandEqual
Self is not holding handsSelfHoldingHandNotEqual
Target is holding handsTargetHoldingHandEqual