Description
Checks whether the BaseObject character is the partner currently holding hands with the script Self.
In other words: BaseObject's HoldHandTargetEntityId == ScriptContext.SelfEntityId.
Parameters
| Parameter | Description |
|---|
| BaseObject | Must be Target (Self is invalid — would compare Self to itself). |
| CompareType | Equal (is the partner) / NotEqual (is not). |
Examples
| Description | BaseObject | Command | CompareType |
|---|
| Target is the character Self is currently holding hands with | Target | HoldHandTarget | Equal |
| Target is NOT the partner | Target | HoldHandTarget | NotEqual |