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Condition_HoldHandTarget

Description

Checks whether the BaseObject character is the partner currently holding hands with the script Self. In other words: BaseObject's HoldHandTargetEntityId == ScriptContext.SelfEntityId.

Parameters

ParameterDescription
BaseObjectMust be Target (Self is invalid — would compare Self to itself).
CompareTypeEqual (is the partner) / NotEqual (is not).

Examples

DescriptionBaseObjectCommandCompareType
Target is the character Self is currently holding hands withTargetHoldHandTargetEqual
Target is NOT the partnerTargetHoldHandTargetNotEqual