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Condition_HasSalesRights

Description

Checks whether Self has the right to set the price (sell) of the BaseObject. Sales rights are granted to household members when the object is on sale, placed on a flea market stall, or located in the character's home site.

Parameters

ParameterDescription
BaseObjectThe game object to check sales rights on (Self or Target)
CompareTypeComparison operator: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
Check if Self has the right to set the price of Target objectTargetHasSalesRightsEqual
Check if Self does not have pricing rights on TargetTargetHasSalesRightsNotEqual