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Condition_HasPutableObjectOnHand

Description

Checks whether the object currently held in the character's right hand can be placed into the character's inventory. The condition verifies both that the character is holding an object and that the inventory can accept it.

Parameters

ParameterDescription
BaseObjectThe character to check (Self or Target).
CompareTypeSupported compare types: Equal, NotEqual.

Examples

DescriptionBaseObjectCommandCompareType
Check if the held object can be put into inventorySelfHasPutableObjectOnHandEqual
Check if the held object cannot be put into inventorySelfHasPutableObjectOnHandNotEqual
Check if the target's held object can be put awayTargetHasPutableObjectOnHandEqual