Condition_HasOutfitAccessoryType
Description
Checks whether any currently worn accessory in the character's outfit is of the specified AccessoryType.
Parameters
| Parameter | Description |
|---|
| BaseObject | The character to check (Self or Target). |
| CompareType | Supported compare types: Equal, NotEqual. |
| S1 | AccessoryType name to check (e.g. Earring, Necklace, Ring, Bracelet). |
Examples
| Description | BaseObject | Command | CompareType | S1 |
|---|
| Checks if self is wearing any Earring accessory. | Self | HasOutfitAccessoryType | Equal | Earring |
| Checks if self has no Necklace equipped. | Self | HasOutfitAccessoryType | NotEqual | Necklace |
| Checks if target is wearing a Ring accessory. | Target | HasOutfitAccessoryType | Equal | Ring |
| Checks if self has no Bracelet equipped. | Self | HasOutfitAccessoryType | NotEqual | Bracelet |