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Condition_HasOutfitAccessoryType

Description

Checks whether any currently worn accessory in the character's outfit is of the specified AccessoryType.

Parameters

ParameterDescription
BaseObjectThe character to check (Self or Target).
CompareTypeSupported compare types: Equal, NotEqual.
S1AccessoryType name to check (e.g. Earring, Necklace, Ring, Bracelet).

Examples

DescriptionBaseObjectCommandCompareTypeS1
Checks if self is wearing any Earring accessory.SelfHasOutfitAccessoryTypeEqualEarring
Checks if self has no Necklace equipped.SelfHasOutfitAccessoryTypeNotEqualNecklace
Checks if target is wearing a Ring accessory.TargetHasOutfitAccessoryTypeEqualRing
Checks if self has no Bracelet equipped.SelfHasOutfitAccessoryTypeNotEqualBracelet