Skip to main content

Condition_HasEnoughCurrencyForTax

Description

Checks whether the BaseObject character has enough currency to pay the required tax for their home site. The comparison is performed between the character's current currency amount and the tax cost.

Parameters

ParameterDescription
BaseObjectThe character whose currency amount is checked for tax payment (Self or Target).
CompareTypeSupported compare types: Equal, NotEqual, Greater, Less, GreaterOrEqual, LessOrEqual.
S1Currency type to check (must be set to Mew).

Examples

DescriptionBaseObjectCommandCompareType
Check if self has enough Mew to pay the taxSelfHasEnoughCurrencyForTaxGreaterOrEqual
Check if target does not have enough Mew to pay the taxTargetHasEnoughCurrencyForTaxLess