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Condition_HasAccommodationRoom

Description

Checks whether the BaseObject has a reserved check-in (accommodation) room. Ownership check only (mirrors HasHome); whether the character is currently inside that room is a separate check, IsAccommodationRoom (mirrors IsHome).

Parameters

ParameterDescription
BaseObjectCharacter whose accommodation room ownership is checked
CompareTypeSupported compare types: Equal, NotEqual

Examples

DescriptionBaseObjectCommandCompareType
If Self has a reserved roomSelfHasAccommodationRoomEqual
If Self has no reserved roomSelfHasAccommodationRoomNotEqual