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Condition_HandCarriedObjectOwnership

Description

Checks if the object currently held in the character's hand has the specified ownership type. S1 determines the ownership check mode: Character, Household, HouseholdMember, or empty (both Character and Household). S2 selects the hand: "Left" for left hand, anything else for right hand.

Parameters

ParameterDescription
BaseObjectThe character whose hand-carried object ownership will be checked
CompareTypeComparison operator: Equal, NotEqual
S1Ownership check mode: "Character", "Household", "HouseholdMember", or empty (checks both Character+Household)
S2Hand selector: "Left" checks left hand; anything else checks right hand (default)

Examples

DescriptionBaseObjectCommandCompareTypeS1S2
Check if right-hand object is owned by the characterSelfHandCarriedObjectOwnershipEqualCharacter
Check if left-hand object is owned by character's householdSelfHandCarriedObjectOwnershipEqualHouseholdLeft
Check if right-hand object is owned by any household memberSelfHandCarriedObjectOwnershipEqualHouseholdMember
Check if right-hand object is not owned by character or householdSelfHandCarriedObjectOwnershipNotEqual